Augmented fitness: Human-Computer Interaction, The University of Melbourne

By A Mystery Man Writer

Exploring how wearable technology can support weight lifters in analysing their performance.

XR for Human-Robot Interaction

Full article: Guidelines for the Design of Movement-Based Games and Their Relevance to HCI

Augmented Reality: Getting under the skin

Electronics, Free Full-Text

Eduardo Velloso - University of Sydney

Research Unit Human Computer Interaction — TU Wien Informatics

Augmented learning environment for physiotherapy education: Human-Computer Interaction, The University of Melbourne

Augmented Reality: Getting under the skin

PDF) Gait Training with Real-Time Augmented Toe-Ground Clearance Information Decreases Tripping Risk in Older Adults and a Person with Chronic Stroke

Augmented Reality: Getting under the skin

Augmented learning environment for physiotherapy education: Human-Computer Interaction, The University of Melbourne

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