By A Mystery Man Writer
I’m practicing to export my meshes to an FBX file in Blender and import them into the game engine. Sometimes mesh smoothing turns out not as expected, so I got curious about the difference between the smoothing options. I’ve looked through the manual, but the Geometry\Smoothing option is written in TODO, so I’m at a dead end.
interface - Smooth option in Blender 2.8 mesh context menu missing for edges and faces - Blender Stack Exchange
How to Customize Eyes and Teeth in Character Creator for One Piece Nami [$] - BlenderNation
Shade Smooth (Mesh Smoothing) – Blender Knowledgebase
Blender 4.0 full summary what is coming?, by Brecht Corbeel
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How to select linked flat faces directly (mesh, editing, faces, blender, and 3D) - Quora
Francesco Saviano 3D/2D Artist - Everything you can imagine is real - Blog
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Unity - Manual: Normal map (Bump mapping)